Xenoblade Chronicles: Definitive Edition Gets New Gameplay Trailer Detailing Characters

Nintendo released a new trailer for Xenoblade Chronicles: Definitive Edition – this time acting as an introduction to the basic setting of the game and its main cast. Everything will be largely familiar to fans of the game, but these extended shots of cutscenes confirm one thing. The English dub of the game is receiving full lip sync for the action scenes – a feature missing from the original version.

We also know, a tad subjectively, that the game is looking gorgeous. The cutscenes look to retain their excellent direction – one to one remakes of the original game’s shots with the updated graphics. This is not new news, but seeing it in motion nonetheless was an awesome treat.

After capping off its introduction of the playable cast, the new trailer shared some details on the Future Connected epilogue. Confirming officially in English that the epilogue will be playable right from the start, presumably to help players who’ve already beaten the game elsewhere jump right in.

In my previous article I discussed the Bionis Shoulder. The city seen in the background of that area is indeed the High Entia Capital of Alcamoth – implying that the developers are calling back to the theory that the Shoulder was the area between Makna Forest and Eryth Sea. The trailer also shows two new Nopon characters to assist Shulk and Melia. The game’s official Japanese twitter shows images that imply Nopon helpers will replace the Chain Attack in Future Connected’s promised new combat system.

Despite being mostly an introduction to the cast for newcomers, the exciting chance to speculate means I’ll be looking at the trailer a lot. Xenoblade Chronicles: Definitive Edition launches on May 29, and the future still can’t come soon enough.

You can watch the trailer below:

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Madison Berge

A big fan of visual novels, and stories in general. Also a big fan of JRPGs of all kinds. Bring on the lengthy info-dump cutscenes!