Xenoblade Chronicles 3 Finally Adds Screams When Falling For Too Long

Never thought I’d ever write something even akin to that headline, but life is pretty weird. The recent patch for Xenoblade Chronicles 3 that implemented the Second Wave of the Expansion Pass DLC has also subtly introduced screams for each primary party member when they fall off a ledge for too long. The previous games included this, so it was a bit strange not to see it in this latest entry. Still, I don’t think anyone really cared.

Regardless, they’re now here, and they’re…quite something. Mio’s, in particular, sounds genuinely terrifying.

If you want to listen to the screams yourself, Twitter user @SuperSavajin shared a clip, and YouTube user PhilUP Clips posted a video, both viewable below:

Xenoblade Chronicles 3 tells the story of protagonists Noah and Mio contending with a conflict between the nations of Keves and Agnus. 6 characters will be the crux of the experience, and the broad concept of “life” will be the title’s central theme.

The narrative ties in elements and plotlines from the future of the prior two mainline games, Xenoblade Chronicles and Xenoblade Chronicles 2. Flutes seem to play an integral role in this title’s premise.

The summoning of this powerful new form depends on a new Interlink system. If specific conditions are met, characters can combine into this mech, and choosing well when to transform should be key to the more difficult battles. Another system revealed is a class change option, allowing players to customize their parties’ builds further than in previous games.

Xenoblade Chronicles 3 is now available for Nintendo Switch.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual. Fan of JRPGs, Action, Platformers, Rhythm, and Adventure titles.