The official Japan promotional account for Xenoblade Chronicles 3 has shared new information regarding the highly anticipated JRPG’s battle system. In this latest entry, only members of the Healing class will be able to revive party members through interaction on the field in the midst of battle. This functionality was possible with every party member in previous games, with there being a gauge as a resource to fuel the occurrence. However, now only those of the Healer class will be able to perform this feat.
This change will likely be somewhat contentious amongst players since while it does make dedicated Healers more practical, it’s at the expense of a utility other characters used to have. Regardless, we’ll have to wait and view more details on this mechanic and play the game to assess how it ultimately works balance-wise.
You can view the tweet initially sharing this gameplay news for Xenoblade Chronicles 3 below:
— ゼノブレイド総合 (@XenobladeJP) May 2, 2022
Xenoblade Chronicles 3 tells the story of protagonists Noah and Mio contending with a conflict between the nations of Keves, and Agnus. 6 characters will be the crux of the experience, and the broad concept of “life” will be the title’s central theme. Additional seven characters will also be available during specific moments of the journey.
The narrative for the game will tie in elements and plotlines from the future of the prior two mainline games, Xenoblade Chronicles and Xenoblade Chronicles 2. Flutes seem to play an integral role in the title’s premise. The new trailer reveals characters have a mighty Ouroboros form, which allows them to assume the form of powerful oversized entities in battle.
The summoning of this powerful new form depends on a new Interlink system. If specific conditions are met, characters can combine into this mech, and choosing well when to transform should be key to the more difficult battles. Another system revealed is a class change option, allowing players to customize their parties’ builds further than in previous games.
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