Xenoblade Chronicles 3 Highlights Series Staple Mechanic, Enemy Luring

The official Japanese promotional Twitter account for the Xenoblade series has shared new gameplay information regarding the upcoming and highly anticipated Xenoblade Chronicles 3. Returning from the previous entries, players can lure monsters to more advantageous positions to avoid group encounters.

This tactic is especially handy when dealing with Unique or Elite foes who are considerably more robust than the average opponent. However, one must be aware of their surrounding vicinity, as enemies alerted by sheer presence can ruin this aforementioned strategy before it is accomplished.

You can view the official tweet initially sharing the re-introduction of this staple mechanic below:

Xenoblade Chronicles 3 tells the story of protagonists Noah and Mio contending with a conflict between the nations of Keves, and Agnus. 6 characters will be the crux of the experience, and the broad concept of “life” will be the title’s central theme. Additional seven characters will also be available during specific moments of the journey.

The narrative for the game will tie in elements and plotlines from the future of the prior two mainline games, Xenoblade Chronicles and Xenoblade Chronicles 2. Flutes seem to play an integral role in the title’s premise.  The new trailer reveals characters have a mighty Ouroboros form, which allows them to assume the form of powerful oversized entities in battle.

The summoning of this powerful new form depends on a new Interlink system. If specific conditions are met, characters can combine into this mech, and choosing well when to transform should be key to the more difficult battles. Another system revealed is a class change option, allowing players to customize their parties’ builds further than in previous games.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual. Fan of JRPGs, Action, Platformers, Rhythm, and Adventure titles.