Microsoft has announced its enforcement strike system, essentially a method to ensure that everyone’s online gaming experiences are kept as comfortable and harassment-free as possible.
Every strike will receive corresponding enforcement, with higher degrees of severity for more inappropriate actions. Additionally, players can now view their own enforcement histories for greater transparency, informing them of their records and how their behavior impacts both themselves and others.
It’s also worth noting that Microsoft’s “content moderation efforts are not changing as a result of the new enforcement strike system.” Further, enforcements are not automated. Instead, they are reviewed by the Xbox Safety team itself. And a high volume of inaccurate reports does not result in enforcement.
Detailed information on the strikes themselves is quoted below:
…The system is similar to demerit strikes used in driver’s license systems in many countries. For example, a player that has received two strikes will be suspended from the platform for one day, whereas a player that receives four strikes will be suspended for seven days.
Players have a total of eight strikes and, once reached, will be suspended from Xbox’s social features like messaging, parties and party chat, multiplayer and others for one year from the enforcement date.
All strikes received stay on a player’s record for six months. Today, players will all begin with a blank slate, or zero strikes. Any previous enforcements, such as suspensions, must still be completed; new enforcements as of today will result in strikes. “
Still, save for accounts with serious violations like illegal activity, access to single-player titles, and purchased content will not be revoked.
Visuals of the Xbox enforcement strike system are viewable via our gallery below:
More information on these matters can be perused via the official Xbox Wire news post.
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