Developer Fntastic Closes After ‘The Day Before’ Launch; Meant Be Studio’s Biggest Game But Met With Negative Feedback by Players

Developer Fntastic Closes After ‘The Day Before’ Launch; Meant Be Studio’s Biggest Game But Met With Negative Feedback by Players

Developer Fntastic hasn’t had the best week. Following the release of The Day Before on Steam after 5 years of development, players began to complain about the title’s poor quality. Sadly, this response was too overwhelming for the small dev team, and they announced they would cease operations and issue refunds.

The developer has left the following message on their website:

The Day Before

While it’s sad to see a developer have to close their doors following a project they invested a lot of time in, the game was not ready to ship, and they most likely knew that before launch. Regardless, we hope the best for them and their careers.

The Day Before presents a fresh take on the post-apocalyptic MMO survival genre, set in a contemporary, pandemic-ravaged US East Coast. This open-world game combines elements of survival, exploration, and societal reconstruction in a detailed and immersive environment. Players are thrust into a world where survival is paramount, facing challenges from both other survivors and the deadly infected. The emphasis on collecting valuable loot adds a layer of strategy and urgency to the gameplay.

The game’s setting, New Fortune City, offers a richly detailed and expansive environment for players to explore. From towering skyscrapers and bustling business centers to sprawling malls and grand stadiums, the game provides a diverse range of urban landscapes. Players also have the opportunity to venture beyond the city limits using detailed vehicles, expanding the scope of exploration. Additionally, the game includes a societal rebuilding aspect, where players can join the Woodberry survivor colony. This feature allows for item trading, personal wealth storage, and even the construction of personal homes within a safe zone.

However, despite these ambitious features, the game studio faced closure just three days after launch due to the game’s poor quality, highlighting the challenges in delivering a high-caliber MMO experience.

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