The development team for Voice of Cards: The Forsaken Maiden has shared a brief message to fans via Square Enix’s official Twitter account, explaining the title’s systems and design inspirations. Dragon Quest played a part in the art direction and general design philosophy for the first entry, with this sequel aiming to evolve from that conventional style.
Additionally, the end of the message has a third game in the series being teased, with Yoko Taro characteristically denying it before another staff member cryptically jokes about that not being the case.
You can view the message from the Voice of Cards: The Forsaken Maiden development team below:
A special message from the #VoiceOfCards: The Forsaken Maiden team. 🎥
Available now on Switch, PS4 and Steam. pic.twitter.com/zNpN2djzwN
— Square Enix (@SquareEnix) February 19, 2022
This game takes place across several islands that maidens have protected for generations. The protagonist roams the seas with Laty, a girl who failed to become a maiden. However, they, of course, end up facing some sort of disastrous conflict, leading to players having to “circumvent fate” itself. There is a familiar face in the revealed cast of characters, making me wonder about this title’s connective tissue to the initial entry. This is a Yoko Taro endeavor, so there’s bound to be a slew of connections.
- Commemorative launch artwork was released depicting the protagonist and main heroine Laty.
- Commemorative launch artwork was released depicting the party members Hyd and Phila.
- Commemorative launch artwork was released depicting the party members Gladio and L’via.
- Commemorative launch artwork was released depicting the party members Blight and Queni.
Voice of Cards: The Forsaken Maiden is now available for PlayStation 4, Nintendo Switch, and PC via Steam.
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