Hypnotic Rhythm Game ‘Vectronom’ Makes Its Way to Switch, PC, and Mac Next Week

The Ludopium developed and ARTE published 3D rhythm-based game Vectronom will be dropping a major beat (aka launch) on Nintendo Switch, PC, and Mac next Wednesday, May 29 for $9.99.

We had the chance to play the frenetic electronic music-filled title at GDC this year, saying that the game was “shaping up to be a rad rhythm-based game for any player to enjoy” due to its complex level design, expertly-arranged soundtrack, and alternate controller support.

Vectronom is simple to learn yet hard to master. With the game, players will need to find their path to the end through an always-changing world that’s chock full of bursting colors and geometric shapes. Every beat you hear will change the path before you, so it’s important to truly understand the rhythm and flow of each song to successfully solve all the platforming puzzles in Vectronom. The beginning puzzles will be easy peasy, but later puzzles will become more difficult and trickier.

Rather than taking on these puzzles alone, you’ll have the option to play with a friend as Vectronom will have local drop-in/drop-out multiplayer. For a bigger challenge, or just for fun, there’ll also be the option to use alternate controllers, like a dance pad, in the game. Lastly, those mastermind level creators out there will have the power to create their own levels.

To get a better vibe of Vectronom, check out the key features:

  • A challenging solo campaign that will completely entrance you
  • A drop-in, drop-out multiplayer mode that will hypnotize your friends
  • Colorful and atmospheric levels with a powerful electronic soundtrack
  • BONUS: the game is compatible with digital dance mats and MIDI instruments, so it won’t just be your fingertips showing off their best moves!

Let the music take your mind and bop your head to the beats in the launch teaser trailer and gameplay trailer below:


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Brad Crespo

Editor-in-Chief - On a quest to play as many new games as possible while trying to finish an endless backlog.