VR Visual Novel ‘Tokyo Chronos’ PC Streaming Regulations Detailed; PSVR Delay Due to “Sony Regulations”

Tokyo Chronos producer Kento Kishigami provided details about the MyDearest developer VR visual novel Tokyo Chronos, coming to PC on March 20 and PlayStation VR in July.

The producer first addressed that there will be regulations put into place for streams wishing to show gameplay of the game. So we don’t mess up any of the verbiages here are the guidelines put into place for those wishing to post gameplay from the visual novel:

  • From the March 20 release date of TOKYO CHRONOS, you may upload videos of up to Chapter 2.
  • From June 2019, you may upload videos of up to Chapter 3.
  • From the PSVR version release (Planned to be July 2019), you may upload videos of up to Chapter 4.
  • From September 2019 and on, you may upload videos of up to Chapter 7.
  • Rules beyond this are TBD for now.
  • Rules are subject to change. We may modify these regulations based on changing situations.

These regulations were put in place in order to avoid story spoilers for players waiting for the PSVR version of the game. Kishigami-san adds, “My wish is to have as many people as possible to enjoy Tokyo Chronos. Should that happen, I couldn’t be happier!”

The producer also comments on the reason for the game’s PSVR delay stating, “PlayStation VR version release is much more difficult than PCVR release because of Sony regulations.” What the producer is referring to is not detailed and this could be issues with QA, submission approvals, or content that Sony has not approved of based on the platform holder’s strict rules involving sexual content.

Tokyo Chronos focuses on immersion and storytelling via virtual reality. The title will feature suspense and drama told via a mix of visual animation and the team’s unique comic book style UI, which is inspired by both animation and the visual novel genres. The VR immersion of the game allows players to look around while discovering new areas as they search for details and listen to the surroundings via a dynamic sound system. The studio wants the character to come alive before the player’s eyes and provide a deep experience.

The team is continuing the development of the PSVR version with “great emphasis” on the game’s quality. You can watch the game’s newest trailer below:

Author’s take: I hope everything goes well for them.

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