The H.P. Lovecraft-inspired detective thriller The Sinking City has been delayed from its original March 21 release date to June 27.
Frogwares explained today that The Sinking City‘s release has been pushed back three months predominately due to its currently crowded launch window. In my opinion, sometimes, it’s better to wait for the perfect time to rise up, then end up sinking in a crazy month full of games — especially since right around the corner, there’s going to be The Division 2 and Sekiro: Shadows Die Twice out in the wild, and just recently, Devil May Cry 5 released (we’ll be sharing our review of the game, soon).
Via a video, Frogwares community manager Sergey Oganesyan shared a statement that basically echos my thoughts on the matter:
“The reasons for [the delay] are simple: we decided that we want to release our game in a less crowded time frame. With so many great games coming out around the same time, I’m sure this will also give you some breathing space for your playing time. Hopefully, while we are giving you less to worry about – which game you should or shouldn’t play – this additional time will also allow us to continue to optimize The Sinking City, making it a little bit better.”
Just last week, we shared details regarding the game’s gameplay mechanics, which are shaping up to be awesome — so hey, the more time to work on adjusting everything, the better.
The Sinking City will be released on PC, PlayStation 4, and Xbox One on June 27. For now, watch the video with Frogwares community manager below to find out more details regarding the reasons for pushing the game’s release date:
Author’s take: In the words of Shigeru Miyamoto, “A delayed game is eventually good, but a rushed game is forever bad.” Cheers to the developer for deciding to push the game’s release date back.
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