The Moment I Heard Babylon’s Fall Would Be a “Live Service Game” I Checked Out

Following the development of Babylon’s Fall has been interesting since very little has been revealed about the newest PlatinumGames-developed action game. However, I liked the medieval-themed design and, of course, the battle system that would surely be present.

However, after seeing the game in action during E3 2021 and learning more about what the game actually is, I can’t say I’m too excited to play it. In fact, the moment I saw it would be a “live service” game, I checked out. I’m not a hater of live service games by any means, I play a few of them myself, but I didn’t want this game to be that.

Why not just give us an action game with a story and maybe allow us to play with friends? At least establish the lore this way instead of coming out the game with a genre that PlatinumGames has never worked on before and promise “updates aplenty.” It’s too high of a wager to invest in something like this and expect that it’s going to turn out well.

The developer shared a few key aspects of the game, and I’m unsure which audience they are trying to appeal to. The gameplay has players seek out an item known as the Gideon Coffin, which grants new abilities to the characters and allows them to attach two additional weapons, giving players four weapons to switch to and combo with. Sounds cool, but considering this is a weapons-oriented game, we can assume this will turn into a looter-action game where you’re constantly looking for more gear.

Another aspect of this that has me not so eager is the “Community-oriented” promise. This is basically telling you that they don’t know what you’re going to like and they hope you’ll like something enough to keep playing if they enhance that one area. Come on, you could have just given us a multiplayer action game with a linear story, and we’d be cool with it.

“There is already A LOT of content planned to be delivered in the near and distant future, but as development progresses, we’re sure to receive some requests for this or that – and picking up on these and doing things together with you will be a big focus for us!”

These are premises we’re used to hearing from publishers like EA, so it’s strange to hear it from Square Enix.

Listen, I’ll keep an open mind for more details, but as of now, I’m not impressed with this game as somewhere down the line, they didn’t know what they wanted it to be and opted for this. There’s no identity here, and I’m not looking forward to a game that relies on having an active online community to enjoy.

Babylon’s Fall is in development for PlayStation 4, PlayStation 5, and PC.

In case you missed it, check out the E3 2021 trailer.


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Azario Lopez

Hanging out max, relaxing all cool.