Tekken 8 Closed Beta Test Impressions – A New Era of Iron Fist

It’s hard to believe that Tekken 7 has maintained its position at the forefront of gaming relevance for the better part of a decade. Initially launched in 2015, it not only marked the pinnacle of the franchise but also held its status as the undisputed leader in competitive gaming and eSports.

Even now, the game’s relevance and player base remain strong, with most fans eagerly anticipating a graphical upgrade. While many were willing to play Tekken 7 indefinitely and appreciated the game’s updates, it’s now time to prepare for a grander sequel.

Tekken 8’s Stunning Visual Upgrade

Tekken 8 has recently emerged from an extensive closed beta, and with its official launch quickly approaching in the new year, community feedback becomes crucial. The network test provided access to 19 playable characters, primarily focusing on beloved fan favorites with a few new additions. Heihachi Mishima is conspicuously absent from the roster, as this new chapter in the Mishima family saga intends to resolve the longstanding feud between Kazuya Mishima and Jin Kazama.

Tekken 8 showcases cutting-edge graphics, blurring the line between in-game and cinematic sequences.”

If there was one aspect that began to show its age in Tekken 7, it was the graphics. Tekken 8, on the other hand, appears to be a powerhouse on current-generation hardware. The franchise has consistently been at the forefront of cutting-edge 3D and CG animations, and this installment is no exception.

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The opening movie alone blurs the line between in-game and cinematic sequences, while the actual combat is a captivating spectacle in motion. The attention to detail in the fighting arenas and special effects is staggering. The graphics also excel in texture mapping, especially when it comes to the intricate attire fabric. Speaking of attire, Tekken 8 makes a strong fashion statement with its character outfits. These characters have never looked better, although Paul Phoenix may want to reconsider his hairstyle choices.

Tekken 8’s Dynamic Combat System

The gameplay is not about reinventing the wheel but rather about refining what has already proven to work exceptionally well. Tekken 7’s combat engine didn’t require significant improvements, so retaining those excellent fundamentals for Tekken 8 is the best way to maintain consistency in player expectations.

The introduction of the Heat gauge adds a dynamic twist to Tekken 8’s gameplay, promising epic comebacks.

In terms of significant changes, Tekken 8 introduces the Heat gauge, where a simple button tap triggers a Heat Burst counterattack, leading to a temporary Heat State. During this state, powerful variations of existing attacks and special combos can be executed, all before delivering a precise finish with a Heat Smash.

The system feels well-balanced and seamlessly complements the existing Tekken gameplay, integrating smoothly with the Rage Art system carried over from Tekken 7. Tekken can be quite challenging for newcomers, especially when facing a perfectly executed chain combo. Therefore, this Heat system aims to add more weight to the idea of making a comeback.

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Tekken 8’s Network Test and Beyond

The network test performed well, with connections holding up reasonably, and it even introduced player lobbies similar to what was recently seen in Street Fighter 6. However, the player avatars in Tekken 8’s lobbies resemble the Xbox avatars from the Xbox 360 era. As long as it can manage matches between long-distance players more effectively, this community should thrive beyond competitive eSports circles.

Tekken 8 will launch for PlayStation 5, Xbox Series X|S, and PC on January 26, 2024.

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Jahanzeb Khan

Old SEGA games will go up in value... you'll see!