Tales of Luminaria Shares Domination Phase I (Federation’s Advance); BGM #6 Composed by Go Shiina
The official Tales of Youtube channel has shared another track from the upcoming Tales of Luminaria. “Domination Phase I (Federation’s Advance)” is a heroic theme that consistently emits the simultaneous joyous yet vicious act of battle. Go Shiina composed this hype-inducing track.
You can listen to “Domination Phase I (Federation’s Advance)” below:
Tales of Luminaria BGM #6: Domination (Federation's Advance)
Main composer: Go Shina (@cnago)
A heroic song that portrays a young knight slashing through the lines of dozens of Imperial soldiers.#TalesOfLuminaria #TOLUMINARIA pic.twitter.com/3QtyW1aJmo
— Tales of Luminaria (@to_luminaria_en) October 20, 2021
If you missed them, check out each of the revealed character introduction trailers for the title below:
- Leo Fourcade
- Celia Arvier
- Michelle Bouquet
- Maxime Hasselmans
- Vanessa Morax
- Lucien Dufaure
- Lisette Regnier
- Edouard Rouquier
- Lydie Delacroix
- Ana-Maria Marschner
- August Wallenstein
- Gaspard Herbet
- Alexandra von Sonne
- Bastien Forge
- Amelie Laurence
- Hugo Simon
An anime for this game is being produced by Kamikaze Douga in a distribution partnership with Funimation. Each of the 21 characters has received their own renders and their English voice actors/actresses.
Check out our coverage for the first information broadcast of the game. A slew of new information was revealed, such as the character factions, gameplay mechanics, footage of the unexpected portrait mode design decision, and much more.
An English subtitle version of the title’s Tokyo Game Show 2021 presentation has recently been made available.
Tales of Luminaria will tell an original story with an action-focused battle system developed by COLOPL, Inc. Mobile games have opted to bring older characters in a reunion-type of experience in the past, but this game will feature new characters. Further, this title will be played in portrait mode, and players can freely move around the battlefield to attack enemies. This seems similar to a typical Tales console experience, and we’re looking forward to learning more about it.
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