The official Tales of Youtube channel hosted a Q&A session with the Producer of the overseas version of Tales of Luminaria, Sugi. Throughout this video, various notable information is revealed and reiterated regarding the mobile game’s systems, inspirations, and other aspects.
Some of the most noteworthy information has to do with the monetization, or gacha, system. All 21 playable characters and their various focused episodes will be free of charge. However, costumes, weapons, and accessories will all be part of the gacha. Still, Sugi claims that the game is free to play friendly and that difficulty is balanced so that payment isn’t required.
Other details like the English version only containing English voices, the Japan and Global versions of the title being aimed to be nearly simultaneously released, and more are contained within the video below:
If you missed them, check out each of the revealed character introduction trailers for the title below:
- Leo Fourcade
- Celia Arvier
- Michelle Bouquet
- Maxime Hasselmans
- Vanessa Morax
- Lucien Dufaure
- Lisette Regnier
- Edouard Rouquier
- Lydie Delacroix
- Ana-Maria Marschner
- August Wallenstein
- Gaspard Herbet
- Alexandra von Sonne
- Bastien Forge
- Amelie Laurence
- Hugo Simon
An anime for this game is being produced by Kamikaze Douga in a distribution partnership with Funimation. Each of the 21 characters has received their own renders and their English voice actors/actresses.
Check out our coverage for the first information broadcast of the game. A slew of new information was revealed, such as the character factions, gameplay mechanics, footage of the unexpected portrait mode design decision, and much more.
Tales of Luminaria will tell an original story with an action-focused battle system developed by COLOPL, Inc. Mobile games have opted to bring older characters in a reunion-type of experience in the past, but this game will feature new characters. Further, this title will be played in portrait mode, and players can freely move around the battlefield to attack enemies. This seems similar to a typical Tales of console experience, and we’re looking forward to learning more about it.
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