Tales of Luminaria Shares Celebratory Artwork Commemorating Japan Launch
The official Japan Twitter account for the most recent mobile Tales of experience, Tales of Luminaria, has shared celebratory artwork commemorating the game’s launch in the region. The title is set to launch in the West today, with pre-registration currently available on the App Store and Google Play.
You can view the tweet initially sharing this artwork below:
╋━━
𝐓𝐀𝐋𝐄𝐒 𝐎𝐅 𝐋𝐔𝐌𝐈𝐍𝐀𝐑𝐈𝐀
⚔️ついにサービス開始⚔️
━━╋サービス開始を記念した #佐伯俊 先生のイラストを公開🎉#ルミナリア の物語が今、始まります。#これはもうプレイするドラマだ
📱DLはコチラ👇https://t.co/xC8OSnc9qt pic.twitter.com/NOlWi1BD9z
— テイルズ オブ ルミナリア【11/4(木)サービス開始】 (@to_luminaria) November 4, 2021
If you missed them, check out each of the revealed character introduction trailers for the title below:
- Leo Fourcade
- Celia Arvier
- Michelle Bouquet
- Maxime Hasselmans
- Yelsy
- Vanessa Morax
- Lucien Dufaure
- Lisette Regnier
- Edouard Rouquier
- Lydie Delacroix
- Raoul
- Charles
- Ana-Maria Marschner
- August Wallenstein
- Gaspard Herbet
- Laplace
- Alexandra von Sonne
- Bastien Forge
- Falk
- Amelie Laurence
- Hugo Simon
An anime for this game is being produced by Kamikaze Douga in a distribution partnership with Funimation. Each of the 21 characters has received their own renders and their English voice actors/actresses.
Check out our coverage for the first information broadcast of the game. A slew of new information was revealed, such as the character factions, gameplay mechanics, footage of the unexpected portrait mode design decision, and much more.
An English subtitle version of the title’s Tokyo Game Show 2021 presentation has been made available.
Tales of Luminaria will tell an original story with an action-focused battle system developed by COLOPL, Inc. Mobile games have opted to bring older characters in a reunion-type of experience in the past, but this game will feature new characters. Further, this title will be played in portrait mode, and players can freely move around the battlefield to attack enemies. This seems similar to a typical Tales of console experience, and we’re looking forward to learning more about it.
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