Tales of Crestoria Has Been Delayed Indefinitely for Final Adjustments
Bandai Namco has indefinitely delayed the release of their mobile RPG Tales of Crestoria, which was supposed to release in June 2020 in the west, following a previous delay.
The delay comes after the game ran a beta and the team received information that needed to be addressed. This caused them to return to development for final adjustments and fixes found during the beta. While the team is focused on making a June release possible, they don’t think it’s going to happen at this time, which is why they announced a delay.
Tales of Crestoria producer Tomomi Tagawa explains in a statement that the team is “currently investigating what still remains to be taken care of, and will contact players with a new release date a later date.”
The story of Tales of Crestoria has players meet Kanata Hjuger, Misella, Vicious, Yuna Azetta, Orwin Granberg, and Augis Alver as they embark on a journey across the region. Kanata and Misella are accused of a crime and dubbed transgressors; this leads them on a quest where they encounter other characters, including characters from previous Tales titles. These characters fight back against the rules of their world through the main story.
During gameplay, players can add characters from across the Tales series to use in battle. The battle system uses a turn-based system where players will need to take advantage of enemy weaknesses as they charge their mystic arts. Additionally, fans will find that character interactions return following the battles where characters typically say cute things. Character models can also be customized with accessories.
Additionally, the main characters’ breadth of emotions has also been expanded so that they can express themselves further during the story. The cast has also received illustrated cut-ins to highlight the drama of their quest better.
You can read the full statement below:
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