Tales of Crestoria Delayed Indefinitely for Quality Improvements

Bandai Namco announced that the Japanese and English versions of their mobile RPG Tales of Crestoria will be delayed indefinitely after the company announced they won’t be able to release the title in 2019.

In an update, the developer told fans that they won’t be able to release the game in Japanese and English in 2019, as previously planned. The reason being that they are requesting some time to focus on quality improvements for the title.

As for an update on where the game is in development, the developer stated that the plan to release the main story fully voiced so that everyone can enjoy it. These voices will be in Japanese.

Additionally, the main characters’ breadth of emotions has also been expanded so that they can express themselves further during the story. The cast has also received illustrated cut-ins to better highlight the drama of their quest. The developer will update fans more in December 2019 to share updates on the game’s release and other in-game features.

Tales of Crestoria produce Tomomi Tagawa adds, “The development team, including myself, will continue to work hard to deliver the best possible game to all the fans who have waited so excitedly for it. Once again, we offer our sincerest thanks for your support for Tales of Crestoria.”

The developer released a new trailer earlier today featuring new characters, Machina and Kasque. Evidently, these two characters pose a great threat to transgressors like Kanata and his friends.

You can watch the trailer below:

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Azario Lopez

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