The Japanese outlet Famitsu recently interviewed the art director of Tales of Arise Beyond the Dawn, Minoru Iwamoto. The interview delves into the design philosophy regarding the new character Nazamil, which relies on her mixed heritage. Additionally, the new key illustrations and the merged world of Renans on Dahna are also discussed.
Moreover, new concept artwork for Nazamil was shared, showcasing various expressions sketched throughout development.
You can view the Nazamil concept artwork for Tales of Arise Beyond the Dawn below:
You can check out the full Famitsu interview for specific comments.
In case you missed them, check out our review of Tales of Arise Beyond the Dawn and the expansion’s launch trailer.
Tales of Arise Beyond the Dawn is a story set one year after the ending of Tales of Arise. Alphen, Shionne, and the rest of the party meet a new character by the name of Nazamil, a misfortunate young girl who is the daughter of a Renan lord and a Dahnan slave. Players can anticipate over 20 hours of content, with new dungeons, costumes, sidequests, and boss battles.
Regarding carry-over boons, players will be rewarded various bonuses dependent on their achievement progress in the main game. But you will still be able to play Beyond the Dawn even if you haven’t yet beaten Tales of Arise, even though you’ll need the base game to even play this content in the first place. Characters will also start at predetermined levels in this expansion for balancing reasons.
Tales of Arise Beyond the Dawn is available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.
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