The official website for Steins;Gate Re:Boot has been launched, confirming that the series has sold over four million units worldwide since its 2009 debut.
It’s worth noting that this sales figure only accounts for Steins;Gate titles specifically, not the rest of the Science Adventure series.
Still, this likely accounts for several releases anyway, such as the semi-sequel Steins;Gate 0, the romantic comedy spinoff My Darling’s Embrace, and the previous remake Steins;Gate Elite.
Thanks to Kars for sharing this news.
Re:Boot is based on the scenario Steins;Gate Elite, but adds new dialogue, revised pacing, and an entirely new worldline and ending scenario not present in previous releases. There is also a significantly expanded amount of story text compared to earlier versions.
All character art, backgrounds, and event illustrations have been recreated from scratch. The number of event CGs has been doubled compared to the original Xbox 360 release, while background artwork has increased by roughly 20%.
Steins;Gate Re:Boot will be released for Switch, Switch 2, and PlayStation 5 on October 29, 2026, while Xbox Series X|S and Steam will receive the title on August 20, 2026.
Steins;Gate follows Rintarou Okabe, who accidentally discovers the ability to send text messages to the past, thereby altering the present. Alongside his friends Mayuri and Itaru Daru, Okabe experiments with these time-altering messages. Their discoveries attract the attention of the organization SERN, forcing Okabe into a dangerous struggle to protect his friends and maintain his grip on reality.
Then, Okabe meets Kurisu Makise, a prodigious scientist. Together, they uncover the mechanics and consequences of time travel. However, Okabe must confront the emotional and moral cost of changing the past, forcing him to navigate between multiple timelines, or worldlines, to prevent needless suffering.