Star Wars Jedi: Survivor Fixes Two of the Biggest Downsides of Fallen Order

Working in this industry, it’s rare to have time to beat a game and want to 100% everything it has to offer. However, my experience with Star Wars Jedi: Fallen Order had me wanting to spend as much time in this game world as possible. That was until I had to return to previously explored planets to collect everything.

Two factors led to exhaustion when revisiting stages: the holograph map design and the lack of fast travel. Missing a fast travel option speaks for itself. Although the game does have checkpoints found as Meditation points, you can’t jump between areas, so you’re stuck retreading levels until you get where you want to go. Now, that would generally sound easy to do, but the complicated map layout caused many moments of frustration as you tried to understand where you were and where you could go.

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The holograph in the map displays the level in a 3D format, but it fails to convey what players have access to properly. As a result, it causes moments of confusion as you try to navigate the world and search for places you haven’t been to. Further, due to some of the level design, you might have to circle back if you miss a particular path, which adds to the runtime. After initially clearing the game, I wanted to go back to complete everything, but these factors caused me to put the game down and return much later.

Thankfully, after playing Star Wars Jedi: Survivor, I can confidently say that developer Respawn has taken this feedback and delivered an easily readable map design that still retains a design that fits the Star Wars universe. For example, several times during my play session, I was lost on how to access certain areas, but I pulled up the map and found my way within seconds. Further, players can easily see areas they’ve accessed, areas blocked off, and mission markers, which players can also place if they wish to mark points of interest.

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Also, a fast travel option from the Meditation points allows players to get around the planet quickly. It’s a breath of fresh air compared to its predecessor, and I’m glad to report that these aspects of gameplay have been improved.

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Azario Lopez

Hanging out max, relaxing all cool.