Star Wars Jedi: Survivor Console Update Today, PC This Week; Patch Notes Shared, Fixes Performance & Bugs

Developer Respawn Entertainment and publisher Electronic Arts have shared details for the fourth patch for their latest action-adventure game, Star Wars Jedi: Survivor.

The following patch notes apply to PlayStation 5 and Xbox Series X|S unless otherwise explicitly stated, and they will be implemented today. PC players can anticipate this patch sometime this week.

  • (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.
  • (PC only) Performance improvements for some VFX.
    • Coming soon to console
  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spires.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.

Additionally, notes for what to expect from future patches were revealed, quoted below:

  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
  • (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
  • Various bug fixes + more.

I sincerely hope these updates make the game a smoother experience for others because I appear to have been exceptionally lucky. Granted, I reviewed the title on PlayStation 5, which, after comparisons, seems to be the best version. Still, it is unfortunate that players are having countless difficulties on that platform I never faced.

Star Wars Jedi: Survivor puts players in the role of Cal Kestis once again, five years after the events of Star Wars Jedi: Fallen Order. No longer a Padawan, Cal has grown into a Jedi Knight and continues his fight against the Empire. Players will experience an enhanced cinematic combat system which includes Lightsaber combos and force abilities. Additionally, there are ability upgrades that show Cal continues to find his power, with an added focus on exploration, where one can navigate dungeons and solve light puzzles to progress.

If you missed it, check out our review.

Star Wars Jedi: Survivor is available for PlayStation 5, Xbox Series X|S, and PC.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual.