CBE Software made a strange announcement this morning that they plan to cut content in their recently released horror adventure Someday You’ll Return, available now on PC-via Steam, with a PlayStation 4 and Xbox One release scheduled for later in 2020.
The patch is in response to player feedback about some of the pacing and mechanics of the game.
CBE Software co-founder Jan Kavan released a statement to address what the team plans to remove or alter in the patch:
After reading feedback from our customers, it became clear to us that some parts of the game, mostly in the second half, were not enjoyed as we had expected them to be. We took a hard look at the game and asked ourselves how we could make it better. While it is very important for us to remain true to our vision for the game, we felt if there were ways we could make improvements without compromise, we should do this even if it means sacrificing months of hard work.
We realized that some of the content and puzzles were not adding any value to the main game story. It is very important to us that our players have the best game experience, so after careful consideration we cut away hours of superfluous content, making the game better as a whole. Ingenious explorers out there shouldn’t worry, though, as they would still be able to access some of the “missing” areas by careful exploration and doing additional tasks well off the beaten path.
One of the features some players didn’t enjoy was stealth. To aid those players who dislike stealth, we’ve added a new, in-game potion called “Devil’s Pact”. This potion turns the player almost invisible to enemies during stealth sequences. Now players who dislike stealth sequences can drink the potion and through them easily, while players who enjoy being stealthy can keep playing the original version. We strongly believe that offering this choice is the best option for both types of players.
Hopefully, this improves the experience players had in the game, but I’m sure it was a tough choice to make. Someday You’ll Return is an ambitious horror game that features crafting, herbalism, smartphone interaction, and action sequences.
In case you missed it, check out our review of the game.
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