Mega Crit has announced that Slay the Spire II has been updated to version 0.105.0, implementing the Bestiary, replacing a boss battle, and confirming bi-weekly patching.
You can view the quoted patch notes below:
CONTENT & BALANCE
General
- The Bestiary is now available in the Compendium
Silent:
- Nerfed Blade of Ink card: Inky enchantment damage decreased from +2 -> +1
Regent:
- Slightly reworked Sword Sage card:
- Old: Sword Sage – Power – Cost 2(1) – Rare – “Sovereign Blade now hits an additional time.”
- New: Sword Sage – Power – Cost 2(1) – Rare – “Sovereign Blade gains Replay 1.”
- Among other things, this means that Sword Sage card now has synergy with Parry card
- Nerfed Bulwark card: Block decreased from 13(16) -> 12(15)
- Buffed Crescent Spear card: base damage increased from 6 -> 8
- Nerfed Patter card: Block gain decreased from 9(11) -> 8(10)
- Buffed Royalties card: Gold Gain from 30(35) -> 30(40)
Defect:
- Buffed Infused Core relic: now also gains “Lighting Orbs deal 1 additional damage.”
- Buffed Hyperbeam: damage increased from 26(34) -> 28(36)
- Buffed Shatter card: now Evokes all of your Orbs twice
- Buffed Tesla Coil+ card: damage decreased from 6 -> 4, but Lightning Triggers increased from once -> twice
- Buffed Uproar card: damage increased from 5(7) -> 6(8)
Colorless Cards:
- Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just cards played by its owner
Enemies:
- Reworked Doormaker to a new boss, Aeonglass
- Changed Fossil Stalker: in multiplayer, now gains a set amount of Strength if it hits any player, instead of gaining Strength for each player hit
- Changed Haunted Ship: now applies 3 Weak on Turn 1 instead of applying Weak when it attacks
- Buffed Soul Fysh: Scream move damage increased from 11(12) -> 13(15)
Ancients:
- Reworked Tezcatara’s Pumpkin Candle relic
- Old: “Gain 1 Energy at the start of each turn. Extinguishes at the start of Act 3.”
- New: “Gain 1 Energy at the start of each turn. Extinguishes after 5 combats. Can be Kindled at rest sites.”
- Added new Neow relics:
- Kaleidoscope (temp name) – “Upon pickup, gain 2 card rewards with cards from other characters.”
- Fishing Rod – “Every 3 normal combats, Upgrade a random card in your Deck.”
- Silken Tress – “Enchant all cards in the first card reward with Glam.”
- Moved Tezcatara’s Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
Events:
- Something special now happens if you have multiple Lantern Key cards (doesn’t apply to multiplayer)
ART:
- Added art for Friendship Epoch
- Added new power art for Smoggy
- Added multi-hit animation for Corpse Slug
- Added unstun animation for Rock Bowlbug
- Tweaked Vantom explosion to look right on shrunken Vantom
- Added a phobia mode alternate portrait for the Zen Weaver event
USER INTERFACE & EXPERIENCE:
- Limited the total number of cards rendered when playing the Clone animation at a rest site to 15
- Added translation issue dropdown option to the in-game feedback form
- Outline darkness of continue button now matches the next dialogue arrow
- Adjusted Gremlin Mercenary combat enemy hitboxes, speech bubble, and intent positions
- Skulking Colony‘s health bar now changes color to indicate that it cannot take any more damage this turn
- When hovering over stale dialogues at Ancients, all of the dialogues will become opaque instead of just the one currently being hovered over
- Added a more informative error popup for Steam BadCert error in multiplayer
- If you move a current_run.save with a modded character in it back to unmodded, you get an error instead of a black screen
WRITING:
- Reworded Axebot death message to reflect that there is only 1 of them now
- Added more translated text for various languages
- Fixed translation errors in:
- German
- Latin American Spanish
- Castilian Spanish
- French
- Italian
- Japanese
- Polish
- Brazilian Portuguese
- Thai
- Turkish
AUDIO:
- Added Soul Fysh background music
- Added Kaiser Crab background music
- Added Kaiser Crab SFX
- Added hyper beam SFX
BUG FIXES
General
- Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage
- Fixed black screen softlock when Steam would disconnect during room transitions
- Fixed the Sealed Deck modifier not being affected by the multi-character card modifiers
- Night Terrors modifier can no longer kill you
- The Perfect badge is no longer awarded if you abandon run at a boss
- Fixed being unable to navigate off of top bar in shop room
- Fixed being unable to controller navigate through rest site options when player has 2 rows of relics
- Fixed controller navigation in shop if you buy out all relics and colorless cards
- The game no longer rapidly switches between “Controller Detected” and “Mouse Detected” when playing with a controller
- Fixed being able to start a single player run via controller while the Ascension tutorial was open
- Fixed potion hovertip not appearing if you press “b” in the potion popup screen
- Fixed errors in input settings for new keybindings added after saving
- Fixed rare problem where feedback screen is stuck open on game launch
- Fixed rare softlock when playing Compact with status cards in hand
- Fixed softlock after the popup about shuffling in the tutorial
- Fixed Steam cloud sync errors when syncing many run history files
- Fixed duplicate files appearing in run history after Steam cloud sync
- Restored the default rendering backend to D3D12 for Intel 620 GPUs
- Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
- Fixed crash on Linux when ICU libraries are unavailable
Ironclad:
- To avoid softlocking after setting up an infinite loop (i.e. Hellraiser + 2 Pommel Strike cards), Hellraiser will only play 9 cards per turn if all enemies have infinite HP
- Hellraiser card now properly plays cards containing “Strike” against enemies with infinite HP
Silent:
- Fixed Fan of Knives card VFX not playing
Regent:
- Fixed not being able to select cards with controller when you choose all the cards in your hand via GUARDS!!! card
Necrobinder:
- Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
- Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
Colorless Cards:
- Fixed VFX sometimes failing to appear during Rolling Boulder power effect
Potions & Relics:
- Players are now disallowed from throwing the Foul Potion if the Merchant inventory is open
- Using Foul Potion on the Merchant no longer freezes the game on controller
- Bookmark relic is now able to properly apply its cost-reduction effect to a card that has been retained by a “Retain your Hand” effect like Equilibrium card
- Fixed Beetle Juice potion causing Vantom‘s tail to become visibly cut off
- If the player has The Boot relic and deals Skulking Colony 1-4 damage, they now properly take 5 damage
Ancients:
- Fixed issue where the top of the next dialogue bubble was slightly visible before it would animate in at Ancients
- Fixed being able to navigate back to Neow‘s blessing options while looking at the Card Library
- Fixed card inspection button blocking “accept” hotkey when looking at the Pandora’s Box relic card view screen
- Fixed issue where playing Wish card via controller would immediately select a card in the grid on the same button press
Enemies:
- Fixed Kaiser Crab appearing if you load into an already completed boss room
- Recentered Axebot in fight so it looks like there is supposed to be only one of them
- Fixed a softlock that occurred if the player set up an infinite against Skulking Colony
Multiplayer:
- Fixed player names with brackets (e.g. clan tags like ) causing errors in multiplayer
- Fixed state divergence related to Mad Science, Juggling, and mixed combat speeds
- Fixed Strangle power proccing off of other player’s card plays
- Fixed occasional black screen when loading into a saved multiplayer combat
- Fixed occasional state divergence caused by Stampede + Headbutt cards
- Other players’ HP bars no longer go offscreen when resizing the window while in settings
- Disallow War Historian Repy duplicate Lantern Key card bonus if you are in multiplayer
Slay the Spire II is available on PC via Steam.