Iceberg Interactive and Interactive Fate have launched their procedurally generated space exploration game, Shortest Trip to Earth on Steam Early Access available today.
The game features a top-down 2D view of spaceships, battles, and galaxies with over a thousand pieces of art that make up the game’s procedural objects. Players can take part in discovering alien life and planets all while upgrading ships and assembling a crew.
The launch trailer shows segments of the game as a text-based adventure while roaming planets and the ability to manage your crew by creating sleep pod, control rooms, and maintenance robots. There are also sections showing off ship upgrades for cannons and shields. Combat mechanics are presented as a desperate struggle to keep up ammo and supply while facing dire situations and permanent death. The trailer also shows off space battles with real-time strategy elements as well as enemies boarding your ship and taking fire on the crew.
Lead designer, Edvin Aedma describes The Shortest Trip on Earth as a harsh game that “continuously chips away at hit points, resources, ammo, drones, and crew, until you need to start scrapping parts of your ship to keep on going.”
The game is also packed with “witty tongue-in-cheek comments and innuendo that will appeal to a mature audience.”
Developer Interactive Fate also listed key feature for their early access game:
- Master the art of survival in unexplored space!
- Traverse a procedurally generated universe full of intrigue
- Ship customization & crew management
- Epic real-time tactical space battles
- Onboard combat, featuring hostile intruders, drones and battle-hardened pets
- Hundreds of random events with unique outcomes
- Uncover fascinating and exotic stories from across the universe
Shortest Trip to Earth is on Steam Early Access now for $19.99 with a 15% discount for the week of launch.
Click on the video and screenshots below to see all the game has to offer in its old-school GTA-equse arcade sim:
Author’s Take: When I see a bunch of RTS-like elements or a ton of buttons and stats to manage, I end thinking that the game is more work than fun. but Seeing as this game doesn’t take itself too serious it made warrant a quick peek from me.
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