In a recent brief interview posted on Sega’s investor relations website, Sega Sammy, Shin Megami Tensei V’s director, Shigeo Komori, stated that the team’s efforts with the title were to primarily deliver an experience familiar for past mainline titles while also enhancing the presentation to give the world and cast more visual personality. Additionally, and perhaps most notably, Komori stated that they are seeking to expand the reach and scope of the Shin Megami Tensei series via entirely new entries and revivals of past hits.
Shin Megami Tensei V takes place after a murder occurs in modern-day Tokyo that blocks the game’s protagonist from walking home. The detour may have been due to fate or another force, but he finds himself buried and unconscious.
When he awakens, he finds himself in a new Tokyo, a wasteland after the apocalypse known as Da’at’. He quickly finds out that he’s’ not alone, as demons are closing in on his location. However, a mighty being known as a Nahobino appears and saves him. With this power, the protagonist can venture through Da’at’ and hopefully get some answers about what happened to his former home.
Shin Megami Tensei V is now available for Nintendo Switch.
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