Sega and the social media manager for the Sonic the Hedgehog Twitter account, Katie, have announced that in an effort to take the lore of the Sonic universe more seriously than they have been in recent years. They are explicitly paying attention to canonicity alongside interconnectivity and will make the stories more meaningfully connected.
To directly tackle such an endeavor, Sega is looking for an Associate Lore Manager that will work alongside an already established internal team comprising Katie, Ian Flynn, Evan Stanley, and Tyson Hesse. Katie elaborates that they are searching for an individual with project management experience who will converse with, brainstorm, and collaborate with the Director of Lore and related teams.
For those who have been following Sonic media as of late, specifically via the TailsTube videos and Sonic Frontiers promotional prologue material, it was evident that there was noticeable work spent on paying attention to the franchise’s past.
Personally, I’m pretty glad that Sega and Sonic Team are finally stepping in this direction. I’ve always preferred the more serious Sonic narratives with genuine stakes and endearing character writing, which is what Frontiers has provided. Here’s hoping the company finds an exceptional Associate Lore Manager who will lead Sonic stories to greater heights.
Sonic Frontiers is now available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC via Steam. Check out our review.
- Prequel Comic; Convergence Part 1
- Prequel Comic; Convergence Part 2
- Launch Trailer
- Official “Undefeatable” Music Video
- Divergence Animated Prologue
Throughout Sonic Frontiers, Sonic finds himself stranded on the Starfall Islands after being separated from his friends, Tails, and Amy. A mysterious AI-like voice then begins guiding him to find the Chaos Emeralds and defeat the island’s Titans, which will supposedly save his friends. However, a new character, Sage, is impeding Sonic on his quest to do so.
Sonic Frontiers features an “open-zone” gameplay style, where players will freely explore five distinct islands housing unique biomes, puzzles, enemies, and more. Combat is a direct focus this time, with several enemy types to best and a skill tree to sink resources into. Moreover, the Cyber Space levels provide some familiar speed-centric linearity veteran fans can embrace.
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