Developer Sabotage Studio has announced that their upcoming turn-based RPG, Sea of Stars, has completed development five years following their initial pitch.
In their words:
“Sea of Stars is now fully playable from title screen to end credits including all of the optional content, the Wheels minigame (??) and all of the hidden items. Everything has been fully reviewed frame-by-frame, polished and balanced to what we are happy to call “done”.
We now have two full months ahead of us to go from BETA (content complete) to GOLD (bug free). Just like we did before releasing The Messenger, we invited the QA professionals over at Lionbridge to provide analysis and advice on the bugs that need to be fixed for the game to be at the level of quality we are shooting for. With 11 testers joining the ranks, it will be a busy final stretch for the dev team!
We’re all pretty excited to play this highly ambitious RPG later this year.
In case you missed it, check out our impressions of the demo.
We’ll be sure to keep you updated on the release of Sea of Stars.
Sea of Stars stars Valere and Zale, two characters who share the same fate of becoming Solstice Warriors. Each share the power of the Sun and Moon to perform what is known as Eclipse Magic to fight against an evil alchemist, The Fleshmancer.
Combat in Sea of Stars has players take control of six-party members in turn-based RPG systems. The game also removes level grinding as character skills are unlocked through game progression and not tied to how many fights are taken. When battles occur, players must use their tactical skills to make it out and pre-emptively counter powerful enemy attacks.
Sea of Stars will launch for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, and PC via Steam on August 29, 2023. It will launch on Game Pass day one.
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