Phantom Breaker: Omnia Delayed to 2022 for Porting and Localization Optimization

Rocket Panda Games announced that Phantom Breaker: Omnia, the updated version of Phantom Breaker: Extra, will be delayed on PlayStation 4, Xbox One, Nintendo Switch, and PC-via Steam until early 2022.

The game was expected to release in 2021, but the developer has released a statement to let fans know that they wouldn’t be able to hit that deadline. “It was always our hope to release PB: Omnia in 2021 but just won’t be possible without putting undue stress on our team and at the same time sacrificing quality, both of which are unacceptable for our first game. We humbly apologize for the delay and thank you for your patience.”

Further, the team released a statement from the producer echoing the delay siting that “the porting and localization process have taken longer than I anticipated and I take full responsibility for underestimating the scope of these very important tasks.”

Moving forward, the game is currently running on all announced platforms and will enter QA soon.

Phantom Breaker: Omnia will be the first entry in the series to release in the west since 2013 and includes all of the characters and guest characters from Phantom Breaker: Extra along with two brand new characters who are yet to be revealed. The game has three different fighting styles, Quick, Hard, and Omnia, which change the character’s speed, power, and mechanics.

In case you missed it, check out the gameplay reveal from a few months ago.

You can read the full statement below:

Phantom Breaker Omnia

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Azario Lopez

Hanging out max, relaxing all cool.