Following the launch of Baten Kaitos I & II HD Remaster, Nintendo interviewed several staff members who are listed below:
- Yasuyuki Honne – Original Director, Art Director
- Koh Kojima – Baten I: Original Quest Planning Director, Baten II: Original Scenario, Quest Planning Director
- Nakaba Higurashi – Original Character Designer
- Motoi Sakuraba – Original Music Composer
The four briefly discussed their memories of this JRPG series and what it was like returning to it after roughly two decades. Of all the comments, one of Honne’s stood out the most, as he pretty blatantly said he desires a remake.
What was it like re-releasing work that you did 20+ years ago? Was there anything surprising to you about returning to these classic games from an earlier part of your career?
Honne: Although I am only supervising the Remaster version, to be honest I really want to remake the whole thing since the original version was released 20 years ago. But unfortunately, I don’t think any gamers out there have the same thoughts as mine, haha.
I feel relieved and happy to look back at how well the game was made, in terms of playability and length.
“The whole thing” can likely be interpreted as both Baten Kaitos entries. This transparency is refreshing yet equally saddening since he doesn’t believe any gamers think the same as him.
Of course, that isn’t the case. Plenty of dedicated fans would love to see Baten Kaitos receive a fully-fledged remake effort, but the series is quite niche as is, so realistically speaking, the potential of that seems low.
Still, it’s always possible if enough fans, new and old, show their support.
You can view the full interview for additional comments.
- In case you missed it, check out our review of this new collection.
- Both games’ soundtracks were added to streaming services.
- View the collection’s countdown illustrations.
The package includes Baten Kaitos Eternal Wings and the Lost Ocean, which has players control a guardian spirit bonded with a youth named Kalas. He’s seeking vengeance for the murder of his grandfather and father. Kalas wears a mechanical wing called the Winglet and was born with the Wings of the Heart.
Baten Kaitos Origins is the second included game. It’s a 20-year prequel focusing on the young spiriter Sagi who, alongside his partner, is framed for the murder of the emperor. The story also connects to the events of Lost Ocean.
This collective remaster enables Instant KO, No Encounters, and battle speed up to 300% speed as options for increased accessibility.
Baten Kaitos Eternal Wings and the Lost Ocean was a JRPG on the Gamecube developed by Monolith Soft and tri-Crescendo and released in Japan on December 5, 2003, with global releases occurring over the following two years.
It was specifically made to combat the console’s minuscule JRPG lineup and, despite its positive critical reception and dedicated following, did not perform well sales-wise. Even with the lackluster sales, though, a prequel game, Baten Kaitos Origins, was released, which performed about on par with the series’ prior outing.
Baten Kaitos I & II HD Remaster is available on Nintendo Switch.
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