The Square Enix team that brought us old-school style JRPGs, I Am Setsuna (playing through it right now!) and Lost Sphear, Tokyo RPG Factory, has revealed its latest RPG, Oninaki, during the February Nintendo Direct. Unlike Tokyo RPG Factory’s past titles that featured a turn-based combat system, Oninaki will have action-RPG gameplay, and it’s set to release sometime this summer on Switch, PS4, and PC via Steam.
In Oninaki, players will explore the world as a mysterious Watcher named Kagachi who is bound by duty to sever the bonds that tie the lost to this world. With Kagachi’s guidance, these wandering souls in the world of the Beyond can continue the cyclical process of reincarnation over again.
From what we’ve gathered from the trailer that was shown, saving these souls will grant the player the option to use them in combat for certain abilities. In addition, saving them seems to be the best option since not saving them will cause them to become monsters that players will need to fight.
On the combat side of things, will have a real-time action-RPG gameplay system. Players will be able to change weapons and use different attacks whenever they like. We’re assuming that weapons and abilities are most likely powered by the number of souls players save, which is yet another reason why players should save souls in the game.
Oninaki’s exact release date has yet to be announced, but once we have it, we’ll be sharing it with you all ASAP.
Check out the announcement trailer below:
Author’s take: So hyped for this! I Am Setsuna is a gem, so I’m thinking Oninaki is going to be glorious.
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