NieR Staff Podcast Discusses Drakengard Connections, Early Automata Development, & More

The AIAS Game Maker’s Notebook podcast recently uploaded a new episode where prominent Sony member Shuhei Yoshida spoke with significant members of the NieR series staff.

NieR franchise director Yoko Taro, producer Yosuke Saito, and composer Keiichi Okabe discuss various facets of the games, including their connections to the originating series where NieR was born as a spinoff, Drakengard. Additionally, the early development of NieR:Automata is specifically talked about, alongside integral decisions that were made regarding its music, narrative, and gameplay design.

Moreover, the re-release of NieR Replicant for the benefit of players overseas is another point of discussion as well as ongoing developments. This is definitely an intriguing watch for diehard fans.

You can view the full English-subtitled interview below:

NieR:Automata The End of YoRHa Edition is now available for Nintendo Switch worldwide.

The game has a physical release with a reversible cover, and it is not a Cloud version. It includes all existing DLC and new NieR Replicant & Re[in]carnation costumes.

NieR:Automata was initially released in 2017 on PlayStation 4 and PC, with an Xbox One release in 2018. The game follows characters named 2B and 9S, who are agents of Yorha, an organization tasked with various combative and information-gathering missions. This entry became highly popularized for its storytelling and characters in a fusion of action, exploration, and shmup elements.


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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual. Fan of JRPGs, Action, Platformers, Rhythm, and Adventure titles.