NieR: Automata Director Yoko Taro Plays Fuga: Melodies of Steel So You Can See Which Child He’ll Sacrifice to the Soul Cannon

Dark-themed RPGs have pretty much made up the entire catalog of games developed by NieR: Automata and Drakengard director Yoko Taro. However, just recently, developer CyberConnect2 self-published their own action RPG with mature elements, Fuga: Melodies of Steel.

During gameplay, players have the choice to sacrifice a child to a powerful Soul Cannon. This will remove the child from gameplay and continue the story with the impact left on the remaining children’s hearts.

So, why not get Yoko Taro to play through the first chapter of Fuga: Melodies of Steel and see which child he would sacrifice first. It happens around 7:40, but his response is “Alright, in you go, little one.”

Further, we get to see his interpretation of the game and its mechanics.

The gameplay is Fuga has players follow an order of actions. In the game, the player’s arsenal is a tank with a Machine Gun that can delay an enemy’s turn, Cannon, which weakens enemy armor, and Heavy Cannon, which does heavy damage. Players will be able to position their characters within each turn and, depending on the character; there will be a special effect. Special effects include Heavy Shot, Armor Break, Multi-shot and more, and this differs from character to character. At the end of each battle, players will be ranked.

Fuga: Melodies of Steel is also available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, and PC-via Steam.

In case you missed it, check out our review of the game.

You can watch the gameplay below:

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Azario Lopez

Hanging out max, relaxing all cool.