Mortal Kombat 11 Beta Impressions – Disgusting, Yet Beautiful

Mortal Kombat 11 Beta Impressions – Disgusting, Yet Beautiful

The Mortal Kombat series doesn’t need an introduction. The series has been the talk of gamers since its first entry and that doesn’t seem to be changing. Now, with Mortal Kombat 11, we were able to go hands-on with the game and play as five characters during the online closed beta. While the only modes available were the online mode as well as a single player classic tower, we had an awesome time diving in to see what this new offering of Mortal Kombat had in store.

Jumping in online first without an idea of the move set was a little difficult since training is not available. So playing through the tower once or twice was the most beneficial when it came to understanding combinations and character loadouts. The closed beta allowed access to 5 playable characters each with drastically different playstyles.

Entering our first match left us with two initial thoughts: first off, holy sh*t –getting into an online match was fast followed by holy sh*t where’s the run button. The fighting gameplay in Mortal Komabt 11 has slowed down considerably from what we remember in Mortal Kombat X and the weight that these characters throw around makes for some extremely hard hitting attacks.

Mortal Kombat 11 still features simple combos that new players can pull off, but it also has more complex strings of combos that are frustrating for those on the receiving end. However, the game features a nice counter system that can break an enemy attack and give some time for a response to the earlier punishment.

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Fights get interesting when health is low. This is when the player can execute a fatal blow that can cause enough damage to turn the tide of battle. With that said, there are moments of a standoff when both fighters don’t know if the other is going to use their single-use fatal blow or not which makes for an interesting matchup. I’d like to add that Mortal Kombat 11 is not kind to those who like to button mash as the game does require some competency during matches.

In terms of brutal imagery, Mortal Kombat 11 doesn’t pull any punches there. The game features plenty of x-ray hits and disturbing fatalities that will make anyone cringe. The closed beta also gives us a peek at the game’s customization menus where players can customize costumes and skills to bring into battle. This is important for online fights because, in the event that two Jade’s are fighting each other, they might have two completely different loadouts, which makes them unique.

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While our time with the game was purely in online battles, we had a great time fighting against human opponents ranging from different experience levels. We didn’t know notice a substantial amount of lag and each battle began by showing the connection of your opponent which allowed you to accept the fight or find a new matchup.

As bloody as it is, Mortal Kombat 11 is beautiful in its own strange and twisted way. Each match left us substantially more competent in battle and with so many things to look forward to in terms of unlockables, we are sure that this will be a game we’d like to sink a large amount of time into. To sum it up, Mortal Kombat 11 has us wanting more and we can’t wait to enter the tournament when the game launches on PlayStation 4, Xbox One, Nintendo Switch, and PC on April 23

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