Metaphor: ReFantazio Will Have 8 Races of Characters

Metaphor: ReFantazio Will Have 8 Races of Characters

Atlus recently hosted an information broadcast for their upcoming RPG Metaphor: ReFantazio featuring select members of the Japanese voice cast.

In particular, Natsuki Hanae as the Protagonist, Sumire Morohoshi as Gallica, Kensho Ono as Strohl, and Saori Hayami as Hulkenberg were present. The majority of the Japanese-only broadcast featured the cast discussing their characters and roles, but brief bits of new gameplay footage were also strewn about.

Further, Metaphor: ReFantazio has been confirmed to feature eight races of characters. The names of the races are roughly translated below, but note that these are not the official localizations by Atlus West:

  • Cremal
  • Lusant
  • Roog
  • Ishkia
  • Nidia
  • Palipas
  • Ujif
  • Mutsutari

Brief profiles of the races are viewable below, but once again, note that terminology and other factors may not apply to the official Atlus West localization. We will inform you all when Atlus shares that information.

The Cremal have horns on their heads, and they tend to be involved with vital positions within the government and royalty. They’re also seen as the primary race throughout the kingdom.

The Lusant have lengthy ears that look akin to one’s perception of elves. They’re usually seen in the military and have incredible physical prowess.

The Ishkia have wings and assumedly higher intelligence than the other races. As a result, they’re typically seen as scholars or involved with religion, such as with the clergy.

The Roog have considerably long lifespans, with some members even living over double the life expectancy of other races. Given this facet, they tend to occupy senior positions.

The Nidia have large eyes that stand out and are seen as sociable individuals.

The Palipas have ears and tails akin to beasts and are strong physically. They’re not that involved with politics and aren’t well-liked by several other races.

The Ujif have wings and ears and look more like animals than the other races, who are more humanoid in appearance. They can face discrimination and don’t occupy high societal positions.

The Mutsutari have a third eye and are frequently seen wearing masks and distinct outfits. It seems they also face persecution for having religious beliefs that differ from the norm.

Interestingly, the protagonist of Metaphor: ReFantazio does not fit into any of these eight races.

You can view the timestamped segment of the broadcast introducing the Metaphor: ReFantazio races below:

Metaphor: ReFantazio takes place in the United Kingdom of Euchronia, a land plunged into turmoil following the assassination of its king. The story takes a dramatic turn when the Royal Magic, a mystical power previously known only to the king, is unexpectedly invoked, sparking a grand royal tournament to determine the next ruler.

Amidst this tumultuous backdrop, the protagonist, alongside their partner, the fairy Galica, embarks on a quest to lift a curse cast upon the prince, believed by the kingdom to be deceased. Their journey spans the expansive lands of Euchronia, revealing that their mission is intricately tied to the ongoing tournament for the throne. To succeed, they must forge alliances with a diverse array of friends and followers from the various tribes that inhabit this world, each with their own unique contributions to the unfolding narrative.

Metaphor: ReFantazio was also known as Project Re Fantasy for several years. The game is being developed by the team behind Persona 3Persona 4, and Persona 5. This truly does look like a next-generation JRPG experience. It’s also taken notes from the Shin Megami Tensei series. The director is Katsura Hashino, and the composer is Shoji Meguro.

Director Katsura Hashino stated in a previous message that this game is a third pillar for Atlus. One key phrase for the game is “Facing your fear.” Character designer Shigenori Soejima said they wanted an androgynous and heroic protagonist. Composer Shoji Meguro confirmed the game uses a score inspired by hymns and Buddhist prayers in its soundtrack.

The combat of Metaphor: ReFantazio will feature shifting from action to turn-based like Nihon Falcom’s The Legend of Heroes: Trails through Daybreak, known as Kuro no Kiseki in Japan.

Metaphor: ReFantazio will launch for PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S, and PC in Fall 2024.

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