With developer Zoink’s upcoming adventure Lost in Random releasing soon, the studio shared an interview with creative direction and lead writer Olov Redmalm. One look at Lost in Random and you’ll see that this is a very unique adventure of dice battles and exploration, which leaves some explaining.
In the interview, Olov shared that Lost in Random began as a game about a young girl who makes her way through a fantasy world. However, that only took shape when Klaus Lyngeled, Head of Development at Zoink, “showed us this drawing of a girl with a die wandering through a giant board game world” Explained Olov.
The game follows sisters, Even and Odd, who have a bit of bad luck. In their town, when a child turns 12, the Queen rolls a die to determine which of the six realms of Random they’ll spend their life in. When Odd rolls a six, she is congratulated since this is the highest kingdom, but Even isn’t happy about this and sets off to get her sister back.
Olov says, “At its core, Lost In Random is a coming of age story about facing the fear of randomness. Everyone has uncertainty in their lives and we grasp at whatever control we can get, postponing the reality that everything changes. I was particularly drawn to the theme as I’m a pretty worried person myself, often trying to predict one “dice roll” after another to protect myself from harm.”
And continues, “That’s insane! But so human and so common. I have many anxious friends, colleagues, and loved ones, so I wanted to explore that further in this story about the fear of losing control versus rolling with the punches and dealing with the hand you’ve been dealt. (We’ve got lots of these puns just piled up and waiting to be released to an unsuspecting public, so please excuse me.)”
From a narrative perspective, we are definitely looking forward to Lost in Random. full interviewBe sure to read the to learn more.
Lost in Random is releasing for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, and PC on September 10, 2021.
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