Square Enix has continued their Inside Final Fantasy series by releasing the newest video Inside Final Fantasy X / X-2 Remaster, which allows the development team to speak about their time working on the game.
The video goes into detail about how the character designs were chosen as well as the battle system. This new turn-based battle system was created by Toshiro Tsuchida who is known for his work on the Front Mission series. He took his skills and knowledge of strategy gameplay and applied it to Final Fantasy X. This is why the game revolves around finding weaknesses and switching characters in and out of battle.
Additionally, producer Yoshinori Kitase stated that originally main protagonist Tidus wasn’t supposed to be a star Blitzball player at all by saying, “In the very beginning, he’s not actually a Blitzball athlete, but he’s doing underwater maintenance on underwater mecha to earn his way into the world.” This was the direction that the development team wanted to take his character. However, Kitase-san wanted him to be a character like they’ve never had before so they made him a star sports player instead.
The team also speaks about moments that they’ve cried in the game as well as how they approached choreographed dances and character movements.
In case you missed it, check out the other entries in the series about Final Fantasy VII and Final Fantasy IX, also check out our recent review of Final Fantasy X / X-2 Remaster on Nintendo Switch and Xbox One.
You can watch the full video below:
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