Final Fantasy XVI The Rising Tide DLC Expected to Take 10 Hours, Says Director

Final Fantasy XVI The Rising Tide DLC Expected to Take 10 Hours, Says Director

Square Enix and Creative Business Unit III have stealth-launched the first of two DLC packs for Final Fantasy XVI, Echoes of the Fallen. Costing $9.99 standalone, fans can alternatively purchase the Expansion Pass bundle also containing The Rising Tide DLC, for $24.99.

Following this collective announcement, Famitsu interviewed select staff from the game, including producer Naoki Yoshida and DLC director Takeo Kujiraoka. The latter informed fans that the second DLC content for Final Fantasy XVI, The Rising Tide, is expected to last around ten hours.

You can view the quoted question and response below, translated via our team’s Ryuji:

Interviewer: How long are the first and second DLCs, respectively?

Kujiraoka: The first DLC, Echoes of the Fallen, is about 3 hours long if you simply complete the main story. It is about the same as one arc of the main game. In other titles, DLC is often released around a year after the main game. This naturally shortened the development period, but even so, we packed in as much story and challenging boss battles as possible in the first DLC.

The second DLC is much larger and will include additional side quests. When I previously played through the main and side quests, it took about 8 hours. Since other content will be added, the second DLC will be something that can be played for a total of about 10 hours.

The Rising Tide DLC is planned to launch in Spring 2024.

You can view the full Famitsu interview for additional comments.

The Echoes of the Fallen DLC content “unlocks a whole new story, battles, weapons, accessories, level cap, and more. For players who have completed the required quests, this new adventure begins before the base game’s final battle, as strange, dark crystals begin to circulate on the black market. Players will follow Clive and his friends during their investigations as they encounter a group of suspicious traders, leading them to a long-abandoned Fallen tower known as the Sagespire. There, they will unravel the terrible secrets that await within.”

Final Fantasy XVI is a more action-heavy entry than its predecessors, with a Devil May Cry V designer even taking the helm. Throughout the title, players will control the protagonist, Clive, as he confronts various Dominants, humans who have been cursed with the power to become Eikons.

Clive is the “First Shield of Rosaria,” sworn to protect his younger brother Joshua, who’s the Dominant of Phoenix. However, following a certain tragedy, Clive swears revenge on the Dark Eikon Ifrit.

The producer, Naoki Yoshida, describes this game as akin to his experience with the first Final Fantasy, as “playing the lead in an epic motion picture.” The reasoning for this title’s action-oriented approach and more classical fantasy setting was to “appeal to as wide a range of gamers as possible.”

Final Fantasy XVI is available on PlayStation 5.

This post may contain Amazon affiliate links. As an Amazon Associate Noisy Pixel earns from qualifying purchases.