The reason for the delay is so the team can implement a patch coming to Grandia HD Collection on Nintendo Switch on November 12 based on feedback from fans. One can only assume what these updates will include, but hopefully its an option to increase the game’s speed. Regardless, more information about the patch will come soon.
The developer released a statement-via Twitter:
To our Grandia and Grandia II fans worldwide:
We thank you for your shared excitement regarding the release of the Grandia and Grandia II HD remasters on PC. Since the release of the Grandia HD Collection on the Nintendo Switch, we have been closely following your feedback and comments across all of our available channels of communication. While we continue to concentrate on creating the best experience for our audiences on both the Nintendo Switch and PC, we are taking our time to resolve these issues.
It is with this in mind that we are happy to announce that the first patch for the Nintendo Switch will be available on November 12, with more details to be announced at a later date. In order to replicate this same experience for our PC users, the release date has been postponed until October 15. We offer our sincerest apologies for those who have been looking forward to the the PC remasters, and know that we are working as quickly and carefully as possible to resolve these issues. We thank you for your patience, and hope you continue to look forward to its release.
We will update our community as we progress with fixing these issues.
Grandia HD Remaster will include exclusive Steam cards and achievement, along with Widescreen support and customizable resolutions. Players will also be able to remap the controls on the keyboard and gamepad.
Grandia II Anniversary Edition will be renamed Grandia II HD Remaster and be sold separately from Grandia HD Remaster on PC.
In case you missed it, check out our review of the game.
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