On a recent issue of Famitsu, it has been revealed that the CyberConnect2-developed Fuga: Melodies of Steel has sold quite poorly and has, in fact, lost a hefty amount of money. The Famitsu issue goes into detail regarding this aspect but to be blunt, the title’s budget was 327 million Yen, yet has only managed to recoup 120 million Yen worldwide since release. To say this is a drastic net loss is an understatement. Hopefully, this game manages to make a comeback in the future to instill further creative pursuits for the developer.
The gameplay is Fuga: Melodies of Steel has players follow an order of actions. The player’s arsenal is a tank with a Machine Gun that can delay an enemy’s turn, Cannon, which weakens enemy armor, and Heavy Cannon, which does heavy damage. Players will be able to position their characters within each turn and, depending on the character, there will be a special effect. Special effects include Heavy Shot, Armor Break, Multi-shot and more, which differs from character to character. At the end of each battle, combatants will be ranked.
The way battles progress will determine the direction of the characters and their relationships with each other. Stronger relationships will unlock events and buffs in battle. Outside of combat, players will explore the tank, do mini-games, and craft new items, but players will have action points that exhaust as they take action. After these points have been spent, players will return to the adventure mode.
In case you missed it, check out our review.
Fuga: Melodies of Steel is currently available on Xbox One, Xbox Series X, Nintendo Switch, PlayStation 4, PlayStation 5, and PC via Steam.
UPDATE: The Creative Director of the title has stated that Fuga Melodies of Steel’s sales have only covered around 30% of its development costs. He desires for prospective fans to give the game a shot so the company can continue to make passion projects.
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