The gameplay is Fuga has players follow an order of actions. In the game, the player’s arsenal is a tank with a Machine Gun that can delay an enemy’s turn, Cannon, which weakens enemy armor, and Heavy Cannon, which does heavy damage. Players will be able to position their characters within each turn and, depending on the character; there will be a special effect. Special effects include Heavy Shot, Armor Break, Multi-shot and more, and this differs from character to character. At the end of each battle, players will be ranked.
The way that the battle went will determine the direction of the characters and their relationship with each other. Stronger relationships will unlock events and buffs in battle. Outside of battle, players will explore the tank, do mini-games, and craft new items, but players will have action points that exhaust as they take action. After these points have been exhausted, players will return to the adventure mode.
The story of Fuga focuses on the cruel reality of war and the effects that it has on the children, who make up the main protagonists. Evidently, 11 children find a mysterious tank. Each of these kids has lost their families and friends to war, but there is still hope to get them back. The game will be told over 12 different chapters, but this could change. They are thinking about making the game difficult so that players will need to have honed skills to complete it.
We’ll keep you updated on the reveal.
Fuga: Melodies of Steel is in development for PlayStation 4, Xbox One, Nintendo Switch, and PC-via Steam.
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