Final Fantasy XVI Preview Round-Up; New Screenshots, Interviews & Gameplay
Several outlets have begun sharing previews and interviews regarding the upcoming Final Fantasy XVI. This article will aim to house every screenshot we come across and new information from interviews while sourcing each of our finds.
Square Enix Blog has also compiled a list of English sites that have performed previews.
Firstly, an interview Gematsu shared regarding the game’s appeal, and general systems contained a slew of new screenshots:
Gematsu also shared a variety of gameplay footage:
Final Fantasy XVI – Dungeon: Royal Waloeder Army Keep
Final Fantasy Union shared the following video preview:
Skill Up shared the following impressions video and interview with Producer Naoki Yoshida:
Easy Allies shared the following video preview:
Famitsu shared the following screenshots:
Outlets 4Gamer, PlayStation Blog Japan, and denfaminico have their own staff interviews, but since they’re quite lengthy and in Japanese, they’ll take considerable time to wholly parse.
Other previews are listed below:
RPGFan conducted their own interview, too.
PlayStation Blog shared its own preview, stating how the game has a new system called Active Time Lore (ATL) for lore:
“This very in-depth feature is integrated throughout and will allow you to pause the game at any point, even mid-cutscene, and get tailored lore prompts to refresh your memory on a character just mentioned, a nation’s history, or a particular event that took place.”
Still, players can ignore this system if they so wish.
Several of the previews also emphasize how the PlayStation 5’s capabilities are being utilized for quick loading via the SSD and haptic feedback for vibration data. Further, there will be high-quality Performance and Frame Rate modes and seamless cutscene-to-battle transitions. The main story will take roughly 35 hours, with over 11 hours of cutscenes. Completionists should expect to spend around 70 hours. And there’s even a demo being planned for two weeks prior to launch.
The demo, according to Famitsu, will also have transferable save data.

Final Fantasy XVI is set to be a more action-heavy entry than its predecessors, with a Devil May Cry V designer even taking the helm. Throughout the title, players will control the protagonist Clive, as he confronts various Dominants, humans who have been cursed with the power to become Eikons.
Clive is the “First Shield of Rosaria,” sworn to protect his younger brother Joshua, who’s the Dominant of Phoenix. However, following tragedy, Clive swears revenge on the Dark Eikon Ifrit.
The producer, Naoki Yoshida, describes this game as akin to his experience with the first Final Fantasy, as “playing the lead in an epic motion picture.” The reasoning for this title’s action-oriented approach and more classical fantasy setting was to “appeal to as wide a range of gamers as possible.” Moreover, “there will be a “comprehensive support system in place for players who aren’t too confident with action games.”
- View our extensive summation of the previously revealed Final Fantasy XVI information, including screenshots, renders, profiles, and much more.
- View our coverage compiling multiple interviews of the game.
- Final Fantasy XVI Interview Breakdown Compilation
- Check out the latest trailer and accompanying information, including renders and screenshots.
- Release Date Trailer, Characters, Gameplay Info & Pre-Orders Available
- All Official Artwork
- ESRB Rating Description
- Moogle Reveal
- Process of Going Gold
- New Key Art
- Pixel Art Animation & 8-Bit Arrangement
- PAX East 2023 Broadcast Confirmed
Final Fantasy XVI is launching exclusively for PlayStation 5 on June 22, 2023.
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