During the currently ongoing Tokyo Game Show 2021 showcase, Hironobu Sakaguchi and Naoki Yoshida (Yoshi-P) had a special panel discussing the “Appeal and Potential of RPGs’. Still, Sakaguchi wanted to take this conversation a tad further than expected and intended on asking Yoshida about the current state of the ever-elusive Final Fantasy XVI.
As it turns out, Final Fantasy XVI did end up being discussed. Thanks to Dreamboum on Twitter, a compiled and digestible list of the noteworthy remarks made by Yoshida during this conversation was made.
Perhaps the most remarkable news is that the title’s main story development is complete, and the team is currently finishing side quests, models, and general polishing. Dreamboum emphasized in his Twitter thread that Yoshida prioritized planning and writing out the story back during the game’s initial development stages with a smaller team.
This decision was purposefully made early on to avoid the unnecessary juggling and other complications that would’ve arisen from working with a larger team from the outset. Once he and the then smaller team felt that the story was in a complete enough state, work truly began in a full-scale sense from then on with a larger team.
You can view the Tokyo Game Show 2021 panel between Hironobu Sakaguchi and Naoki Yoshida below:
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