Final Fantasy XVI Combat Director Considers This Game His Magnum Opus
At the end of the latest Final Fantasy XVI pre-release broadcast comprising several staff members, the game’s combat director, Ryota Suzuki, briefly commented on his feelings on the upcoming game.
Suzuki stated the following, translated by our team’s Ryuji:
“[…] Regarding the battle and action system, well, I’ve been mainly working on action games for around…25 years, but I can definitely say that [Final Fantasy XVI] is my “magnum opus,” so to speak. Especially since it has a battle design that allows even those not too used to action games to enjoy it.”
For those unaware, Suzuki worked as a designer on Devil May Cry V, a programmer for Monster Hunter: World and Monster Hunter: World – Iceborne, and as the game design lead for Dragon’s Dogma: Dark Arisen. These titles are beloved for their action systems, so seeing him say he considers Final Fantasy XVI his masterpiece is rather significant.
Thanks to @Genki_JPN on Twitter for sharing this statement.
You can view the timestamped part of the broadcast where Suzuki stated this below:
In case you missed them, check out the planned pre-launch and post-launch updates for Final Fantasy XVI.
Final Fantasy XVI is set to be a more action-heavy entry than its predecessors, with a Devil May Cry V designer even taking the helm. Throughout the title, players will control the protagonist, Clive, as he confronts various Dominants, humans who have been cursed with the power to become Eikons.
Clive is the “First Shield of Rosaria,” sworn to protect his younger brother Joshua, who’s the Dominant of Phoenix. However, following a certain tragedy, Clive swears revenge on the Dark Eikon Ifrit.
The producer, Naoki Yoshida, describes this game as akin to his experience with the first Final Fantasy, as “playing the lead in an epic motion picture.” The reasoning for this title’s action-oriented approach and more classical fantasy setting was to “appeal to as wide a range of gamers as possible.” Moreover, “there will be a “comprehensive support system in place for players who aren’t too confident with action games.”
In case you missed it, check out our preview.
You can download the official Final Fantasy XVI demo now.
- View our extensive summation of the previously revealed Final Fantasy XVI information, including screenshots, renders, profiles, and much more.
- View our coverage compiling multiple interviews of the game.
- Final Fantasy XVI Interview Breakdown Compilation
- Check out the latest trailer and accompanying information, including renders and screenshots.
- Release Date Trailer, Characters, Gameplay Info & Pre-Orders Available
- Official Artwork
- ESRB Rating Description
- Moogle Reveal
- Process of Going Gold
- New Key Art
- Pixel Art Animation & 8-Bit Arrangement
- PAX East 2023 Broadcast Confirmed
- Preview Round-Up
- Torgal Gameplay Clips
- PAX East 2023 Footage
- Gone Gold
- State of Play Debut, Screenshots, Theme Song Teaser
- State of Play Breakdown
- PS5 Bundle + Themed Cover Plates & DualSense
- Soundtrack Release
- 6 Gameplay Videos
- Official Eikon Artwork
- Clive Voice Actor Interview
- Salvation Launch Trailer
- New Game+ Content
- PC Port Confirmed
- Lottery Merchandise
- Ultimania Announced
- Main Theme Song Streaming
- Ascension Trailer
- Requiem Live Action Trailer
- Next-Gen Immersion Trailer
- Theme Song Trailer
- New Commercial
- Art Book
- 33-Poster Collection
Final Fantasy XVI is launching exclusively for PlayStation 5 on June 22, 2023.
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