Final Fantasy XV Director Hajime Tabata Still Regrets Leaving DLC Unfinished

Final Fantasy XV Director Hajime Tabata Still Regrets Leaving DLC Unfinished

The Japanese outlet 4Gamer recently translated an interview that the Chinese outlet GNN Gamer conducted with the director of Final Fantasy XV, Hajime Tabata.

Various subjects were discussed throughout this video, including Tabata working on a home console RPG and MMORPG. However, he also answered questions about Final Fantasy XV, revealing that to this day, he still expresses regret about the DLCs being canceled for the game. Even though the decision was ultimately out of his control, it still haunts him to this day.

For those unaware, while Final Fantasy XV received numerous pieces of DLC, not all ended up being released. Those that did not end up in the game were instead written in a book titled The Dawn of the Future. The final significant DLC content Final Fantasy XV received was Episode Ardyn.

You can view a translation of the relevant questions and responses via our team’s Ryuji:

GNN: Out of all the games you’ve developed, Tabata-san, FINAL FANTASY XV is perhaps the largest and most well-known. From your point of view, what do you consider a success in Final Fantasy XV, and what do you consider a little disappointing? What valuable experience did you gain from the development process of Final Fantasy XV?

Tabata: Before Final Fantasy XV, I had participated in the development of several games in the FINAL FANTASY series. From my point of view, I feel that we were able to create an evolutionary system of FINAL FANTASY. Also, the fact that it was released as a simultaneous global release, rather than first in Japan and later in the West, was very good because we were able to see the game brought to fans all over the world.

My only regret, however, is the DLC that was canceled. We had a lot of additional content planned for FFXV, but in the end, some of it had to be canceled. At the time, it was really unavoidable, but it still haunts me to this day. We were not able to keep our promise and not be able to provide all of the content we had planned for the players who were looking forward to it.

GNN: Indeed…For example, the story of Dawn of the Future was not completed in the game. It was only written in a novel and said novel was not published in Taiwan, so many players were not able to touch it. It’s like a puzzle with some pieces missing.

Tabata: I understand, and I am terribly sorry, but know that canceling the DLC was not a decision I made, and it was something I couldn’t stop at the time, which made me even more depressed and frustrated. However, that sense of frustration I felt also motivated me to create a better game in a freer position. I would like to take on new challenges with this team, and I would also like to make up for the disappointment I caused at the time by offering new and interesting games to the players.

TL NOTE: “with this team”: he explains earlier in the interview how he founded JP GAMES, where most of its core staff is former FFXV staff.

Thanks to Genki for sharing this news.

Final Fantasy XV is available on PlayStation 4, Xbox One, and PC.

This post may contain Amazon affiliate links. As an Amazon Associate Noisy Pixel earns from qualifying purchases.