A Final Fantasy VIII Remake Would Involve Reworking the Junction System, Says Yoshinori Kitase

A Final Fantasy VIII Remake Would Involve Reworking the Junction System, Says Yoshinori Kitase

Final Fantasy VIII’s director, Yoshinori Kitase, was recently interviewed by IGN, during which the prospect of a remake was raised. Kitase made several comments in response, such as how the Junction system would need a complete overhaul, especially given how its presence provided a barrier of entry for many players who had issues getting into the system. In a potential remake, the Junction system would need to be rewarded to make it more approachable.

However, this hypothetical remake is still unlikely to happen anytime soon. The sheer scale and budget of the project have shown that while Square certainly has the skill to make this type of effort again with older Final Fantasy titles, it requires immense time and considerable effort.

Naoki Hamaguchi said, albeit jokingly, that he’d oppose the idea of immediately starting another Final Fantasy remake project after the Final Fantasy VII Remake trilogy has been completed, even if Kitase were to suggest it.

You can view quoted comments from Kitase regarding a potential Final Fantasy VIII remake below:

I think you may remember we had the Junction system in Final Fantasy 8. And the thing about that system was the enemies levelled up in line with what the player’s level was. And obviously you had to then use the Junction system and how you customise that to overcome the challenge there. And I think it was a very difficult system for some people to get into. Depending on player skills, sometimes they just didn’t work out the best way of doing it.

So I think I’d want to return to that and really rework the battle system on [Final Fantasy 8] and make it something where that level of difficulty and approachability for some fans was a lot better balanced. So I think that’s the thing I’d look at most if I was going to look at remaking it.

I’ve worked out that trying to recreate that kind of volume of content you had in the RPGs back then in the modern day really is not something you can take up lightly. It’s such a massive investment of time and effort that we really have to think very hard about taking on any kind of project like that.

You can view IGN’s full article for additional comments.

Kitase recently speculated that a remake of the beloved Final Fantasy VI would take two decades.

If you missed it, check out our review of Final Fantasy VIII Remastered.

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