Square Enix has revealed new screenshots and character renders for Final Fantasy VII Rebirth, following the recap video briefly detailing the events of Final Fantasy VII Remake. Kalm, the Mythril Mine, the summon Kujata, and more features are showcased.
Additionally, Square Enix has confirmed the return of the Active and Classic modes from Final Fantasy VII Remake, alongside “Easy, Normal and the new Dynamic setting, allow further customization for players – both longtime fans and newcomers alike.” For Dynamic, “Enemy difficulty adjusts automatically based on your skill level. Select this if you love the thrill of the fight.”
Protorelics were revealed, which are detailed below:
“Protorelics are artifacts of unknown origin that emit a unique energy signal. These elusive antiquities are hidden throughout the world─but with the aid of activated remnawave towers, Chadley should be able to point you in their direction. Be warned, however: they seem to alter space-time, and are known to cause strange phenomena.”
Further, players will be able to develop Materia with Chadley after discovering enough data points. “Some offer access to spells of multiple affinities, while others grant the use of unique abilities – all of which are sure to prove useful against even the most formidable foes.”
Kalm is described as the following:
“A halcyon hamlet kept safe from the outside world by a sturdy stone wall. Though it lacks a reactor of its own, it thrives thanks to a steady supply of mako piped in from the metropolis of Midgar, which is visible from atop the town’s famous clock tower.”
The Mythril Mine is described as the following:
“A once-bustling mine that connects the grasslands with Junon. Though once prized for its rich mythril deposits, the quarry fell into disuse after Shinra developed a superior mineral of their own, and the miners that once worked its tunnels have been replaced with monsters.”
Additional details can be perused via the Square Enix blog.
Final Fantasy VII Rebirth is the sequel to the first entry in this ongoing Final Fantasy VII Remake trilogy effort. This new entry is far more ambitious than the first, set to occur until The Forgotten Capital from the original game.
Players can look forward to playable Cait Sith and Red XIII, with Vincent also revealed, though not extensively. Gold Saucer will be a prominently featured location with plenty of minigames.
Speaking of, the Junon infiltration minigame has been significantly enhanced, with Cloud directing soldiers to form specific compositions. Further, Sephiroth will be playable during the Nibelheim flashback. Combat has undergone a shakeup, with new synergy attacks utilizing multiple party members, and Red XIII has a unique revenge gauge mechanic.
You can view the new Final Fantasy VII Rebirth screenshots via our gallery below:
You can view the Final Fantasy VII Rebirth character renders for Broden and Kujata below:
Final Fantasy VII Rebirth will launch for PlayStation 5 on February 29, 2024, on two discs.
Pre-ordering the game digitally will grant the Moogle Trio Summoning Materia. Further, carrying over save data from Final Fantasy VII Remake will give the Leviathan Summon Materia, while carrying over save data from the Final Fantasy VII Remake Intergrade Yuffie episode will grant the Ramuh Summon Materia.
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