Final Fantasy VII Rebirth Platinum Trophy Will be “Quite Challenging,” Says Director; Quest Flexibility Emphasized

In an interview with the outlet Kakuchopueri, Final Fantasy VII Rebirth director Naoki Hamaguchi stated that obtaining the Platinum Trophy for this game will be quite a challenging feat.

His full statement implies that the Platinum Trophy of Final Fantasy VII Rebirth will be more difficult and time-consuming than Final Fantasy VII Remake due to Rebirth’s vastly increased scale.

Hamaguchi then elaborated that chapter replays will become possible after beating the game, allowing players to “select the state of [their] quests, resetting cleared quests, or making past quests available again.”

There will be more “control and flexibility” regarding quest playability, with one able to “choose which quest situations they want to revisit, whether to return to quests they’ve completed or even reset quests altogether.”

You can view Hamaguchi’s comments pertaining to the Final Fantasy VII Rebirth Platinum Trophy below:

“Obtaining the platinum trophy in this game is quite challenging, and it’s by design. We’ve put significant emphasis on storytelling and world map exploration, exceeding the game’s volume compared to the previous version. To achieve the platinum trophy, thorough and comprehensive gameplay is necessary. This means not only mastering the trophies but also embracing the broader elements of the game.

You can view Kakuchopueri’s full interview for additional comments and insight.

Final Fantasy VII Rebirth 23

Final Fantasy VII Rebirth is the sequel to the first entry in this ongoing Final Fantasy VII Remake trilogy effort. This new entry is far more ambitious than the first, set to occur until The Forgotten Capital from the original game.

Players can look forward to playable Cait Sith and Red XIII, with Vincent also revealed, though not extensively. Gold Saucer will be a prominently featured location with plenty of minigames.

Speaking of, the Junon infiltration minigame has been significantly enhanced, with Cloud directing soldiers to form specific compositions. Further, Sephiroth will be playable during the Nibelheim flashback. Combat has undergone a shakeup, with new synergy attacks utilizing multiple party members, and Red XIII has a unique revenge gauge mechanic.

Final Fantasy VII Rebirth will launch for PlayStation 5 on February 29, 2024, on two discs.

Pre-ordering the game digitally will grant the Moogle Trio Summoning Materia. Further, carrying over save data from Final Fantasy VII Remake will give the Leviathan Summon Materia, while carrying over save data from the Final Fantasy VII Remake Intergrade Yuffie episode will grant the Ramuh Summon Materia.

Final Fantasy VII Remake is available on PlayStation 4, with Final Fantasy VII Remake Intergrade, which includes the Yuffie episode, available on PlayStation 5 and PC.

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Orpheus Joshua

Random gamer equally confused by the mainstream and the unusual.

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