Adventure RPG ‘Fairy Tail’ Gets Delayed to Summer in the West to “Polish the Game”

Koei Tecmo announced that the Gust-developed RPG Fairy Tail will be delayed from its planned March release date on PlayStation 4, Nintendo Switch, and PC to the new release date of June 26 for consoles and June 25 for PC.

The delay comes as the game’s producer requested more time to enhance the game’s features and polish the experience for players.

Producer Keisuke Kikuchi commented: “I am truly sorry for Fairy Tail’s delay, and the inconvenience caused to our fans, partners, and stakeholders who are looking forward to this title. Please allow us to take further time to polish the game to ensure it is as high quality as possible, so we can offer you a truly immersive experience. We will be working hard to enhance the magic effects, event scene effects, improving the game balance, and more! We will talk about the improvements in more detail in the coming months. This delay will allow us to ensure we provide you a much more satisfying game. Thank you for your understanding.”

Fairy Tail will focus on Natsu and the Fairy Tail guild as they fight against a variety of enemies on the mission to become the best guild in Fiore. During battles, players can form parties of up to five mages, who can combine their power to unleash unique magical attacks across a three-by-three battlefield grid.

Players will need to strategically consider which magic is best suited for various situations. Furthermore, players can utilize a special Magic Chain attack where each character launches magic followed by a finisher. The game features 12 playable characters who each have unique magical abilities.

In case you missed it, check out our preview coverage of the game along with our interview with the producer.


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Azario Lopez

Hanging out max, relaxing all cool.