PlayStation Blog recently published a post from Koichiro Sakamoto, the producer of the soon-to-be-released Chrono Cross: The Radical Dreamers Edition, providing insight regarding the remastering efforts.
One of the most prominent challenges within the team was how the original Chrono Cross’ programming and graphical data weren’t fully preserved, meaning they had to repeatedly play through the game, carefully scrutinize its data, and restore it to a suitable enough state fitting for a remaster.
The background images were another point of contention as AI upscaling wasn’t enough to cut it as the original pre-render data was lost, leading to strenuous manual repairs for more cohesive, naturalistic background incorporation.
You can read Sakamoto’s thoughts regarding Chrono Cross: The Radical Dreamers Edition‘s development in full via PlayStation Blog. He also provides general remarks about the gameplay boosts and the inclusion of Radical Dreamers – Le Trésor Interdit.
Chrono Cross follows Serge, who has just entered another world where he learns about the connection between his existence and the future of his planet. The game transcends time as players head out on an adventure friendship while meeting a massive cast of over 40 potential party members.
Chrono Cross was never released in Europe but now will arrive as a remastered release. This version of the game includes refined illustrations for the original character designer, Nobuteru Yuuki, remastered music from acclaimed composer Yasunori Mitsuda, and a variety of additional features.
Chrono Cross: The Radical Dreamers Edition will launch on PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam on April 7, 2022.
If you missed it, check out our review.
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