11 Bit Studios announced that the Dead Mage developed roguelike RPG Children of Morta, available now on PC-via Steam, will be coming to PlayStation 4, Xbox One on October 15. However, the Nintendo Switch version has been delayed until November 20.
The developer released this statement for the delay:
To the players and our fans,
Spending 5 years creating a game is exhausting. Spending 5 years creating a game and then having to delay it — that’s just brutal — but when you’re aiming for excellence and you know it’s within your grasp, you just do it. Such is the case with Children of Morta on the Nintendo Switch. We still have a couple of kinks to work out and are pushing for quality over anything else. The community may forgive us for the delay, but forgiveness won’t come so easily if we release a game that’s not working perfectly. As delivering the best performance is our highest priority, we are simply delaying the game to November 20th to allow ourselves the time we need. Xbox One and PlayStation 4 releases are going as planned on the 15th of October.
At 11 bit studios, there is no space for compromise when it comes to quality. For players, it means a bit more of a wait. For us, a bit more hard work which we’re glad to do because, in the end, we all have the same goal — a fantastic game.
Children of Morta is set on Mount Morta where corruption has spread turning this once peaceful land into a nightmare. Players will need to sacrifice everything to save the once they care. During the story-driven action RPG, a family has risen, known as the Bergson family, to become heroes in these desperate times.
During gameplay, players will be able to discover how strong these family ties can get while jumping into a pixel-art world to fight dangerous beasts. The game features procedurally generated dungeons and a hack-and-slash battle system. Players are also able to choose the best character from the family who fits their playstyle as well as craft new items to help them through tough situations.
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